![nintendo switch emulator 32 bit nintendo switch emulator 32 bit](https://www.lifewire.com/thmb/sZ9vJVHyU0cbcUEKCmbpxbLYMvo=/4032x3024/filters:no_upscale():max_bytes(150000):strip_icc()/switchjoy-conwindowspc-048a685473d441778e5fb13a60226d22.jpg)
The plugin doesn't use this.Īrray data with the above count, each entry is 0x8-bytes. When the plugin loads a funcptr from +0x790, it will load a funcptr from +0x750 instead if there's a matching entry here which has bit5 set.Īrray count for the the following array. Likewise with config "Return", which sets flags bit8.
![nintendo switch emulator 32 bit nintendo switch emulator 32 bit](https://windows-cdn.softpedia.com/screenshots/yuzu_2.png)
The game archives also contains an AOT NRO. Like SM3DAS, this uses JIT for running the emulated executable. Same as SM3DAS Mario64 (besides programId etc), except the following services are additionally accessible: audout:u, bcat:u, bsd:u, bsdcfg, friend:u, nifm:u, nsd:u, sfdnsres, ssl.